Posts Tagged ‘platform’


Feature Peek 2011: Bridging the gap, Part 2

Thursday, December 2nd, 2010 by Alex Riedel
"Can I ask you a quick question?" This usually precede a long interruption in whatever work you are doing at the time. It doesn't matter if someone sticks their head into your cubicle while uttering these infamous words or if they pop up on an instant messenger window, inevitably you are expected to drop whatever you are doing at the time and attend to someone else's problem. As we have seen in the first part of this blog article, you can configure PrimalScript 2011 to run your scripts in 32 or 64 bit mode. Add that to the already existing…   More »

Feature Peek 2011: Bridging the gap, Part 1

Monday, November 22nd, 2010 by Alex Riedel
The question about a 64 bit version of PrimalScript has been raised a few times in our support forum. The question was, however, not really about what platform PrimalScript uses, but what platform the scripts run on. As software transitions from 32 to 64 bit you need a development environment that works on BOTH sides, not exclusively on either side. Many administrators are tasked with supporting legacy 32 bit software and bleeding edge 64 bit server components, some even on the same machine. PrimalScript 2011 will do just that, work on both sides, indifferent to its own "bitness". A little…   More »