Posts Tagged ‘Arguments’


Feature Peek PrimalScript 2011: Debugging with arguments

Tuesday, March 22nd, 2011 by Alex Riedel
Many of the scripts you develop use command line arguments to specify data that needs to be passed to the script. In a production environment these parameters usually change for each invocation of a script. For debugging however most developers use a fixed set of test parameters for any given script, which allows you to easily reproduce the state you need for debugging a specific item. In the past that meant that for each script you had to manually set the parameters somewhere in a dialog box before debugging. It also meant that you somehow had to remember what theā€¦   More »